class FusionGatlingAmmoPickup extends UTAmmoPickup;

defaultproperties
{
     AmmoAmount=200
     MaxDesireability=0.300000
     InventoryType=Class'Taskforces.FusionGatlingAmmo'
     PickupMessage="You picked up a Singularity Reactor."
     PickupSound=Sound'PickupSounds.RocketAmmoPickup'
     PickupForce="RocketAmmoPickup"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'TFMedia.Ammo.Chaos_firemineammo'
     DrawScale=0.750000
     CollisionHeight=13.500000
}
